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Foundations of Game Engine Development. Volume 1. Mathematics

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"The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc."--Provided by Publisher.

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Foundations of Game Engine Development. Volume 1. Mathematics, Eric Lengyel

Idioma
Publicado en
2016
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Título
Foundations of Game Engine Development. Volume 1. Mathematics
Idioma
Inglés
Publicado en
2016
Formato
Tapa blanda
Páginas
200
ISBN10
0985811749
ISBN13
9780985811747
Serie
Calificación
4,25 de 5
Descripción
"The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc."--Provided by Publisher.