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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

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Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.

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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education, Carmen Bueno Muñoz

Idioma
Publicado en
2022
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Título
Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education
Idioma
Inglés
Editorial
Peter Lang
Publicado en
2022
Formato
Tapa dura
Páginas
130
ISBN10
3631869878
ISBN13
9783631869871
Serie
Descripción
Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.