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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education
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Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.
Compra de libros
Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education, Carmen Bueno Muñoz
- Idioma
- Publicado en
- 2022
- Encuadernación
- (Tapa dura)
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- Título
- Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education
- Idioma
- Inglés
- Autores
- Carmen Bueno Muñoz
- Editorial
- Peter Lang
- Publicado en
- 2022
- Formato
- Tapa dura
- Páginas
- 130
- ISBN10
- 3631869878
- ISBN13
- 9783631869871
- Serie
- Etiquetas
- Libros de texto universitarios
- Descripción
- Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.