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Digital Character Animation 2:

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  • 296 páginas
  • 11 horas de lectura

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Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.

Compra de libros

Digital Character Animation 2:, George Maestri

Idioma
Publicado en
1999
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(Tapa blanda),
Estado del libro
Bueno
Precio
3,99 €

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Título
Digital Character Animation 2:
Idioma
Inglés
Publicado en
1999
Formato
Tapa blanda
Páginas
296
ISBN10
1562059300
ISBN13
9781562059309
Serie
Digital
Calificación
4,45 de 5
Descripción
Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.