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This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.
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Using elements of gamification for teaching programming, Zakhro Umarova
- Idioma
- Publicado en
- 2018
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- Título
- Using elements of gamification for teaching programming
- Idioma
- Inglés
- Autores
- Zakhro Umarova
- Editorial
- LAP LAMBERT Academic Publishing
- Publicado en
- 2018
- Formato
- Tapa blanda
- Páginas
- 68
- ISBN13
- 9786139870783
- Serie
- Etiquetas
- No ficción, Arte / Cultura, Temática musical
- Descripción
- This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.