Compra 10 libros por 10 € aquí!
Bookbot

Using elements of gamification for teaching programming

Parámetros

  • 68 páginas
  • 3 horas de lectura

Más información sobre el libro

This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.

Compra de libros

Using elements of gamification for teaching programming, Zakhro Umarova

Idioma
Publicado en
2018
product-detail.submit-box.info.binding
(Tapa blanda)
Te avisaremos por correo electrónico en cuanto lo localicemos.

Métodos de pago

Nadie lo ha calificado todavía.Añadir reseña