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Gamification and Design Thinking in Higher Education

Case Studies for Instructional Innovation in the Economics Classroom

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This book analyzes the use of gamification and design thinking in Higher Education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students. Inhaltsverzeichnis 1. Introduction 2. Gamification in Higher Education 3. Design Thinking in Higher Education 4. Gamification and Design Thinking Applications in Higher Education 5. Ethical Issues in Gamification and Design Thinking in Higher Education 6. Conclusion and Final Reflections

Compra de libros

Gamification and Design Thinking in Higher Education, Carmen Bueno Muñoz, Nuria Hernandez Nanclares, Luis R. Murillo Zamorano, José Ángel López Sánchez

Idioma
Publicado en
2023
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Título
Gamification and Design Thinking in Higher Education
Subtítulo
Case Studies for Instructional Innovation in the Economics Classroom
Idioma
Inglés
Publicado en
2023
Formato
Tapa dura
Páginas
104
ISBN13
9781032660721
Serie
Descripción
This book analyzes the use of gamification and design thinking in Higher Education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students. Inhaltsverzeichnis 1. Introduction 2. Gamification in Higher Education 3. Design Thinking in Higher Education 4. Gamification and Design Thinking Applications in Higher Education 5. Ethical Issues in Gamification and Design Thinking in Higher Education 6. Conclusion and Final Reflections