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Invent to Learn

Parámetros

  • 237 páginas
  • 9 horas de lectura

Más información sobre el libro

"Join the learning revolution sweeping the globe! 3D printers, robotics, programming, wearable computing, and Arduino capture the imaginations of today's student. When exciting new technologies combine with hands-on traditions, your classroom becomes a makerspace where learning soars. The time is now to place invention and creativity ahead of worksheets and testing. Using technology to make, repair, or customize the things we need democratizes engineering, design, and computer science. Fortunately for educators, this maker movement overlaps with the natural inclinations of children and the power of learning by doing. Making, tinkering, and engineering are how people learn and work in the 21st Century. This book explores how you can join the exciting maker movement and turn any K-12 classroom into a center of innovation." -- Back cover.

Compra de libros

Invent to Learn, Sylvia Libow Martinez, Gary Stager

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Idioma
Publicado en
2013
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(Tapa blanda),
Estado del libro
Dañado
Precio
12,92 €

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