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Real World Windows 10 Development

Second Edition

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Parámetros

  • 632 páginas
  • 23 horas de lectura

Más información sobre el libro

Emphasizing XAML and C#, this book equips readers with essential tools and inspiration for Windows Universal App development on Windows 10. It targets developers eager to enter this market by offering comprehensive explanations of Universal App development. Written by experts in the field, it teaches how to leverage the Windows 10 SDK to create applications for a range of devices, including IoT, phones, tablets, laptops, desktops, Xbox, HoloLens, and Surface Hub. Readers will discover how to enhance their native, web-based, or universal apps with media, shell integration, and inter-app communications. They will learn to build adaptive user interfaces that adjust to various screen sizes and explore monetization strategies. For those with existing software, such as native Win32 applications or websites, the book provides detailed tutorials on how to utilize existing code investments effectively. Additionally, it offers a step-by-step guide on various methods for distributing universal apps. The content includes detailed descriptions of Windows 10 app development, samples that highlight XAML/C# usage, and adherence to Windows 10 guidelines to ensure successful app acceptance.

Compra de libros

Real World Windows 10 Development, Edward Moemeka, Elizabeth Moemeka

Idioma
Publicado en
2015
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(Tapa blanda),
Estado del libro
Bueno
Precio
1,99 €

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Título
Real World Windows 10 Development
Subtítulo
Second Edition
Idioma
Inglés
Editorial
Apress
Publicado en
2015
Formato
Tapa blanda
Páginas
632
ISBN10
1484214501
ISBN13
9781484214503
Serie
Calificación
4,35 de 5
Descripción
Emphasizing XAML and C#, this book equips readers with essential tools and inspiration for Windows Universal App development on Windows 10. It targets developers eager to enter this market by offering comprehensive explanations of Universal App development. Written by experts in the field, it teaches how to leverage the Windows 10 SDK to create applications for a range of devices, including IoT, phones, tablets, laptops, desktops, Xbox, HoloLens, and Surface Hub. Readers will discover how to enhance their native, web-based, or universal apps with media, shell integration, and inter-app communications. They will learn to build adaptive user interfaces that adjust to various screen sizes and explore monetization strategies. For those with existing software, such as native Win32 applications or websites, the book provides detailed tutorials on how to utilize existing code investments effectively. Additionally, it offers a step-by-step guide on various methods for distributing universal apps. The content includes detailed descriptions of Windows 10 app development, samples that highlight XAML/C# usage, and adherence to Windows 10 guidelines to ensure successful app acceptance.