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Black Art of Java Game Programming

Parámetros

  • 900 páginas
  • 32 horas de lectura

Más información sobre el libro

Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools

Compra de libros

Black Art of Java Game Programming, Boris Vian, Eric Ries, Calin Tenitchi

Idioma
Publicado en
1996
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(Tapa blanda),
Estado del libro
Bueno
Precio
3,99 €

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