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Parámetros
- 497 páginas
- 18 horas de lectura
Más información sobre el libro
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.
Compra de libros
Real-Time Volume Graphics, Christof Rezk-Salama, Daniel Weiskopf, Joe M. Kniss, Klaus Engel, Markus Hadwiger
- Idioma
- Publicado en
- 2006
- product-detail.submit-box.info.binding
- (Tapa dura),
- Estado del libro
- Muy Bueno
- Precio
- 27,99 €
Métodos de pago
Nadie lo ha calificado todavía.
- Título
- Real-Time Volume Graphics
- Idioma
- Inglés
- Editorial
- A K Peters/CRC Press
- Publicado en
- 2006
- Formato
- Tapa dura
- Páginas
- 497
- ISBN10
- 1568812663
- ISBN13
- 9781568812663
- Serie
- Etiquetas
- No ficción, Tecnología & Ingeniería, Ordenadores & Internet, Juegos, Gráfica por computadora, Hardware
- Descripción
- Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.


