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Parámetros
- 551 páginas
- 20 horas de lectura
Más información sobre el libro
If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.
Compra de libros
Physics for Game Developers - 2nd Edition, David M. Bourg, Bryan Bywalec, Glenn Seemann
- Idioma
- Publicado en
- 2012
- product-detail.submit-box.info.binding
- (Tapa blanda),
- Estado del libro
- Bueno
- Precio
- 20,49 €
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Nadie lo ha calificado todavía.
- Título
- Physics for Game Developers - 2nd Edition
- Idioma
- Inglés
- Autores
- David M. Bourg, Bryan Bywalec, Glenn Seemann
- Editorial
- O'Reilly Media, Inc, USA
- Publicado en
- 2012
- Formato
- Tapa blanda
- Páginas
- 551
- ISBN10
- 1449392512
- ISBN13
- 9781449392512
- Serie
- Etiquetas
- Ciencias naturales, Guías y Manuales, Ordenadores & Internet, Ciencia, EE.UU., Matemáticas, Diseño, Física, Juegos, Videojuegos
- Descripción
- If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.


