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Isometric Game Programming with DirectX 7.0 w/CD

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Isometric Game Programming with DirectX takes you from zero to DirectX, literally Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer

Compra de libros

Isometric Game Programming with DirectX 7.0 w/CD, Ernest Pazera

Idioma
Publicado en
2001
Encuadernación
(Tapa blanda)
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Título
Isometric Game Programming with DirectX 7.0 w/CD
Idioma
Inglés
Publicado en
2001
Formato
Tapa blanda
Páginas
720
ISBN10
0761530894
ISBN13
9780761530893
Serie
Descripción
Isometric Game Programming with DirectX takes you from zero to DirectX, literally Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer