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Keith R. A. DeCandido

    18 de abril de 1969
    Keith R. A. DeCandido
    Supernatural: Bone key
    Star Trek: The Next Generation: Klingon Empire: A Burning House
    The Art of the Impossible
    Destruction of Illusions
    The Xander Years, Volume 1
    Star Trek S.C.E, Book 6. Wildfire
    • Star Trek S.C.E, Book 6. Wildfire

      • 400 páginas
      • 14 horas de lectura

      Whenever there's a need to fix, repair, or salvage, Starfleet calls in the crack S.C.E. team on the U.S.S. da Vinci. Under the command of Captain David Gold and Commander Sonya Gomez, the S.C.E. solves the unsolvable, from finding a Starfleet vessel lost inside a holographic ship to doping new technology captured during the Dominion War.However, the da Vinci's mission to Galvan VI will prove to be the S.C.E.'s greatest challenge to date, as they must salvage the U.S.S. Orion from the turbulent atmosphere of a gas giant. As if that wasn't enough, the Orion is carrying the deadly Wildfire device – a protomatter warhead that can ignite gas giants into stars – and the planet seems to be home to a strange alien life-form that may have been responsible for the Orion's destruction.

      Star Trek S.C.E, Book 6. Wildfire
    • Destruction of Illusions

      • 320 páginas
      • 12 horas de lectura

      Captain Dylan Hunt navigates a post-apocalyptic universe where the Systems Commonwealth has crumbled and chaos prevails across three galaxies. Awakening after three centuries, he must adapt to a drastically changed reality while striving to restore order and unity in the Known Worlds. The narrative explores themes of resilience and leadership as Hunt confronts both old enemies and new challenges in his quest to reclaim his legacy and rebuild a shattered civilization.

      Destruction of Illusions
    • To the Cardassians, it is a point of pride. To the Klingons, a matter of honour. But the eighteen-year cold war between these two empires -- euphemistically remembered in later years as the Bretaka Nebula Incident -- creates a vortex of politics, diplomacy and counterintelligence that will define an age, and shape the future. What begins as a discovery that would enable the Klingon Empire to reclaim a lost piece of its past becomes a prolonged struggle with the rapidly expanding Cardassian Union, which has claimed dominion over a region of space that the Klingons hold sacred. Enter the Federation, whose desire to preserve interstellar space leads Ambassador Curzon Dax to broker a controversial and tenuous peace -- one that is not without opponents, amongst them Lieutenant Elias Vaughan of Starfleet special ops. But there are wheels within wheels to the drama unfolding in the Betreka Nebula. Within the shadowy rooms of the Cardassian Obsidian Order, Klingon Imperial Intelligence, and even the Romulan Tal Shiar, secret scales are being balanced -- and for every gain made for the sake of peace, there will come a loss.

      The Art of the Impossible
    • They have been the Federation's staunchest allies, and its fiercest adversaries. Cunning, ruthless, driven by an instinct for violence and defined by a complex code of honor, they must push ever outward in order to survive, defying the icy ravages of space with the fire of their hearts. They are the Klingons, and if you think you already know all there is to learn about them... think again. From its highest echelons of power to the shocking depths of its lowest castes, from its savagely aggressive military to its humble farmers, from political machinations of galactic import to personal demons and family strife, the Klingon Empire is revealed as never before when the captain and crew of the I.K.S. Gorkon finally return to their homeworld of Qo'noS in a sweeping tale of intrigue, love, betrayal, and honor.

      Star Trek: The Next Generation: Klingon Empire: A Burning House
    • Supernatural: Bone key

      • 287 páginas
      • 11 horas de lectura

      Twenty-two years ago, Sam and Dean Winchester lost their mother to a mysterious and demonic supernatural force. In the years after, their father, John, taught them about the paranormal evil that lives in the dark corners and on the back roads of America . . . and he taught them how to kill it. Sam and Dean are headed for Key West, Florida, home to Hemingway, hurricanes, and a whole lot of demons. The tropical town has so many ghouls on the loose that one of its main moneymakers has long been a series of ghost tours. But the tours are no more, not since one of the guides was found dead of an apparent heart attack . . . his face frozen in mid-scream. No one knows what horrors he saw, but the Winchester brothers are about to find out. Soon they'll be face-to-face with the ghosts of the island's most infamous residents, demons with a hidden agenda, and a mysterious ancient power looking for revenge. It's up to Sam and Dean to save the citizens of Key West . . . before the beautiful island is reduced to nothing more than a pile of bones.

      Supernatural: Bone key
    • A Singular Destiny

      • 378 páginas
      • 14 horas de lectura

      The Shape of Things to ComeThe cataclysmic events of Star Trek: Destiny have devastated known space. Worlds have fallen. Lives have been destroyed. And in the uneasy weeks that follow, the survivors of the holocaust continue to be tested to the limits of their endurance.But strange and mysterious occurrences are destabilizing the galaxy's battle-weary Allies even further. In the Federation, efforts to replenish diminished resources and give succor to millions of evacuees are thwarted at every turn. On the borders of the battered Klingon Empire, the devious Kinshaya sense weakness -- and opportunity. In Romulan space, the already-fractured empire is dangerously close to civil war.As events undermining the quadrant's attempts to heal itself become increasingly widespread, one man begins to understand what is truly unfolding. Sonek Pran -- teacher, diplomat, and sometime adviser to the Federation President -- perceives a pattern in the seeming randomness. And as each new piece of evidence falls into place, a disturbing picture encompassing half the galaxy begins to take shape...revealing a challenge to the Federation and its allies utterly unlike anything they have faced before.

      A Singular Destiny
    • Four years after the end of the Brood War, Emperor Arcturus Mengsk has rebuilt much of the Terran Dominion and consolidated a new military force despite an ever-present alien threat. Within this boiling cauldron of strife and subversion, a young woman known only as Nova shows the potential to become Mengsk's most lethal and promising "Ghost" operative. Utilizing a combination of pure physical aptitude, innate psychic power, and advanced technology, Nova can strike anywhere with the utmost stealth. Like a phantom in the shadows, she exists only as a myth to the enemies of the Terran Dominion. Yet Nova wasn't born a killer. She was once a privileged child of one of the Old Families of the Terran Confederacy, but her life changed forever when a rebel militia murdered her family. In her grief, Nova unleashed her devastating psychic powers, killing hundreds in a single, terrible moment. Now, on the run through the slums of Tarsonis, she is unable to trust anyone. Pursued by a special agent tasked with hunting down rogue telepaths, Nova must come to terms with both her burgeoning powers and her guilt -- before they consume her and destroy everything in her path....

      Starcraft ghost : Nova
    • Have Tech Will Travel. Star Trek. S.C.E.

      • 416 páginas
      • 15 horas de lectura

      HAVE TECH, WILL TRAVEL STARFLEET CORPS OF ENGINEERS Need a gigantic, marauding starship explored? Is your global computer system starting to break down? Call in the crack team from the Starfleet Corps of Engineers. Overseen by Captain Montgomery Scott from his office at Starfleet Headquarters, the S.C.E. can build, rebuild, program, reprogram, assemble, reassemble, or just figure out everything from alien replicators to doomsday machines. Just don't expect them to perform miracles -- unless they absolutely have to. Captain David Gold, his first officer Commander Sonya Gomez, and the crew of the U.S.S. da Vinci put their lives on the line to save a colony world threatened by a deadly alien and rescue a ship trappedin the ravages of interphase. Join Starfleet's miracle workers for a wrenching journey through the new frontier!

      Have Tech Will Travel. Star Trek. S.C.E.