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Robert Brooks

    1 de enero de 1942
    Robert Brooks
    Diablo: Book of Adria: A Diablo Bestiary
    The Cinematic Art of Starcraft
    World of Warcraft Chronicle. Volume III
    The Art of Diablo
    World of Warcraft chronicle: volume II
    World of Warcraft, Crónicas
    • World of Warcraft, Crónicas

      • 168 páginas
      • 6 horas de lectura

      World of Warcraft configura un universo que ha crecido a lo largo de los últimos veinte años. Lo que empezó como un juego relativamente sencillo se ha convertido en un mundo vibrante y perdurable de pleno derecho. Un mundo que recibe las visitas diarias de millones de jugadores del mundo entero. Desde sus orígenes, el mundo de Azeroth existe gracias a la colaboración de cientos de técnicos, diseñadores, artistas y guionistas. Es el producto de muchas manos de gran talento y voces de gran pasión unidas en la creación de una intricada maraña de mitos, leyendas y acontecimientos globales que contextualizan firmemente las heroicas hazañas de los jugadores que comparten este mundo en constante expansión. Este libro –esta Crónica– pretende aunar todos estos elementos y reforzar la narrativa global que yace en el corazón de Warcraft.

      World of Warcraft, Crónicas
    • A comprehensive look inside the art of the Diablo series, featuring never-before-seen concept art. The Art of Diablo features more than twenty years worth of stunning concept art from Diablo, Diablo II and Diablo III, plus never-before-seen concept, development, and environmental art. Explore new and familiar nightmares, discover monsters and demons, and descend into the hellish depths of the best-selling action role-playing game series.

      The Art of Diablo
    • "World of Warcraft, Chronicle: Volume III resumes the epic multipart saga of Azeroth as agents of the Burning Legion unleash a mysterious plague of undeath, thrusting the Horde and the Alliance Proudmoore, Thrall, and Illidan Stormrage must decide how much they are willing to sacrifice to save their world, and new lore will be revealed about the characters and events that have shaped the modern history of the Warcraft universe. Featuring art and illustrations by Peter C. Lee, Joseph Lacroix, Roman Kenney, Rob Seville, Cole Eastburn, Stanton Feng, and others, this stunning tome breathes new life into Warcraft's legendary heroes, villains, and locations."--Published website

      World of Warcraft Chronicle. Volume III
    • Focusing on the craft and storytelling of cinematics and filled with anecdotes from the creators, The Cinematic Art of StarCraft gives fans a unique peek into the cinematics that have wowed millions of fans across the Koprulu sector.

      The Cinematic Art of Starcraft
    • Diablo: Book of Adria: A Diablo Bestiary

      • 144 páginas
      • 6 horas de lectura

      Sanctuary is home to some of the most dangerous creatures to pull themselves from the pits of hell. Tread lightly, and never fall prey to monsters with the Diablo Bestiary. A celebration of the corrupted beasts and grotesque enemies that players have slain across the franchise's history, this book is the perfect companion to guide you through the next layer of torment.

      Diablo: Book of Adria: A Diablo Bestiary
    • Overwatch - anthology. Volume 1

      • 144 páginas
      • 6 horas de lectura

      Your favorite Overwatch® heroes' backstories are revealed in this anthology from Dark Horse Books and Blizzard Entertainment®! From Soldier: 76 to Ana, Tracer to Symmetra, discover the history behind Overwatch's heroes. How did Bastion become part of the team? Why did Ana Amari disappear? Where did Tracer get her catchphrase? Learn all this and more in this hardcover anthology of the first twelve issues of Blizzard's Overwatch comics, written and illustrated by an all-star creative team including Matt Burns, Robert Brooks, Micky Neilson, Nesskain, Bengal, and more. Whether you're an Overwatch novice or a Grandmaster, this is an essential companion! • Reveals backstories and new details about Overwatch's heroes. • Essential companion to the international best-selling game Overwatch! • Overwatch has won 100+ Game of the Year awards! • Overwatch is a global phenomenon with 30 million players! • Includes short stories by World of Warcraft: Chronicle writers Robert Brooks and Matt Burns!

      Overwatch - anthology. Volume 1
    • The Art of Hearthstone: Year of the Mammoth

      • 144 páginas
      • 6 horas de lectura

      Set in the vibrant universe of Warcraft, this free-to-play digital collectible card game allows players to build unique decks and engage in strategic battles. Featuring a variety of characters, spells, and abilities, Hearthstone offers both casual and competitive gameplay. Players can explore different game modes, including solo adventures and ranked matches, while constantly evolving their strategies to outsmart opponents. The game's engaging mechanics and frequent updates keep the experience fresh and exciting for fans of card games and the Warcraft lore.

      The Art of Hearthstone: Year of the Mammoth
    • Poppy and Graham's Quest for Tenacity

      • 46 páginas
      • 2 horas de lectura

      The adventures of Poppy and Graham unfold in a visually engaging graphic format, where their journey serves as an allegory for learning essential life principles. Through various challenges, the spirited characters explore the seven instincts of tenacity and resilience, providing readers with both entertainment and powerful educational messages. The book combines storytelling with meaningful lessons, making it an inspiring read for those looking to understand the importance of perseverance.

      Poppy and Graham's Quest for Tenacity
    • Criminology Explains School Bullying

      • 232 páginas
      • 9 horas de lectura

      In this book, Robert A. Brooks and Jeffrey W. Cohen provide a concise, targeted overview of the major criminological theories to explain the phenomenon of school bullying, bringing to life what is often dense and confusing material with concrete case examples. Criminology Explains School Bullying is a valuable resource in criminology or juvenile delinquency classes, as well as special-topics classes on school violence, bullying, or the school-to-prison pipeline. Charts, critical thinking questions, and implications for practice and policy illuminate real-world applications, making this is a go-to book for teachers, students, and researchers interested in an empirically driven synthesis of criminological theory as it applies to school bullying.

      Criminology Explains School Bullying