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Steve Lyons

    Steve Lyons es un escritor de ciencia ficción, reconocido principalmente por sus contribuciones a novelas de series de televisión. Ha escrito numerosas obras para la serie Doctor Who, anteriormente para Virgin y más tarde para BBC Books, apareciendo su primer trabajo en 1994. Más allá de esto, Lyons también ha creado material para novelas de Star Trek y ha producido historias originales, demostrando su versatilidad en el género.

    Doctor Who: Witch Hunters
    Doctor Who The Stealer of Dreams
    Strontium Dog - 5: A Fistful of Strontium
    Warhammer 40000. Galaxy of Horrors
    Krieg
    Honour Imperialis
    • Honour Imperialis

      • 768 páginas
      • 27 horas de lectura

      This omnibus contains the novels 'Cadian Blood' by Aaron Dembski-Bowden, 'Dead Men Walking' by Steve Lyons, and 'Redemption Corps' by Rob Sanders, as well as extra short stories.

      Honour Imperialis
      4,4
    • Krieg

      • 304 páginas
      • 11 horas de lectura

      Fast paced Astra Millitarum story focussing on the troops of the Death Korps of Krieg. Krieg is a dead world. Fifteen hundred years ago, it declared its independence from the Imperium of Man, and paid the price. One loyal soul defied its treacherous rulers, and laid the world to waste. From these ashes emerged a unique fighting force, forged and tempered in nuclear fire… Today, the Death Korps of Krieg lay siege to a captured hive city on the outskirts of the system-spanning Octarius War, in a desperate attempt to secure the cordon that stops untold masses of orks and tyranids from spilling out into the Imperium at large. The Korpsmen are relentless, ruthless, implacable and unstoppable, even in the face of a war that seems unwinnable. How far will they go to achieve victory, and is history doomed to repeat itself?

      Krieg
      4,2
    • Doctor Who The Stealer of Dreams

      • 254 páginas
      • 9 horas de lectura

      In the far future, the Doctor, Rose, and Captain Jack find a world on which fiction has been outlawed. A world where it's a crime to tell stories, a crime to lie, a crime to hope, and a crime to dream. But now somebody is challenging the status quo. A pirate TV station urges people to fight back, and the Doctor wants to help - until he sees how easily dreams can turn into nightmares. With one of his companions stalked by shadows and the other committed to an asylum, the Doctor is forced to admit that fiction can be dangerous after all. Though perhaps it is not as deadly as the truth...

      Doctor Who The Stealer of Dreams
      3,9
    • Doctor Who: Witch Hunters

      • 288 páginas
      • 11 horas de lectura

      With the Doctor wanting to repair the TARDIS in peace and quiet, Barbara, Ian and Susan decide to get some experience of living in the nearby village of Salem. An adventure set in the 17th century Salem Witch Trials, featuring the First Doctor as played by William Hartnell and his companions Susan, Ian, and Barbara.

      Doctor Who: Witch Hunters
      3,9
    • The Stealers of Dreams. Doctor Who 6

      • 288 páginas
      • 11 horas de lectura

      In the far future, the Doctor, Rose and Captain Jack find a world on which fiction has been outlawed. A world where it's a crime to tell stories, a crime to lie, a crime to hope, and a crime to dream. But now somebody is challenging the status quo. A pirate TV station urges people to fight back. And the Doctor wants to help - until he sees how easily dreams can turn into nightmares. With one of his companions stalked by shadows and the other committed to an asylum, the Doctor is forced to admit that fiction can be dangerous after all. Though perhaps it is not as deadly as the truth...Featuring the Doctor as played by Christopher Eccleston, together with Rose and Captain Jack as played by Billie Piper and John Barrowman in the hit series from BBC Television.

      The Stealers of Dreams. Doctor Who 6
      3,9
    • Death World

      • 256 páginas
      • 9 horas de lectura

      An Astra Militarum novelA Catachan Jungle FIghters unit sent to the death world of Rogar III feel right at home… right down the the ork invaders and the mysterious threats from within the jungles.READ IT BECAUSEThere are few Imperial Guardsmen more iconic than Catachan Jungle Fighters, and seeing them in action on a world almost as deadly as Catachan (but not quite, of course) is a treat indeed.THE STORYThe Catachan jungle fighters of the Imperial Guard are an elite regiment that specializes in destroying the Emperor's foes on the most dangerous worlds of the Imperium. Their training is really put to the test when a squad is sent to the death world of Rogar III in response to an ork incursion. But as well as dealing with the green-skinned orks they must do battle with the planet itself and the mysterious figures that stalk them across the deadly terrain. Deathworld is an action-packed tale of survival in the grim, far-future!

      Death World
      3,7
    • After an order to withdraw Imperial troops from the ice world of Cressida, a band of Valhallan Ice Warriors are sent on a rescue mission to find a stranded Imperial dignitary. But the occupying Chaos forces are everywhere and the soldiers are in danger of being afflicted by the dark powers at work on Cressida.

      Ice Guard
      3,0
    • Three novellas, one thrilling story. From the first stirrings of a plague on the quiet world of Orath, to epic tank battles and a final confrontation between the Ultramarines and the dread forces of Chaos, this collection contains the full tale of the Space Marines' battle to save Orath from the machinations of Nurgle. A trilogy of exciting Space Marine Battles novellas starring the Ultramarines PLAGUE HARVEST:On the quiet agri-world of Orath, an ancient evil awakens. As the people of the planet sicken and the crops fail, Librarian Vabion of the Ultramarines, castellan of Fort Kerberos and guardian of Orath's secrets, must work with his uneasy allies from the Doom Eagles Chapter to discover the source of the contagion and end it. But when the plague's victims start to rise again and the architects of Orath's fate are revealed, Vabion must stand alone against the darkness. ENGINES OF WAR: The Ultramarines descend upon the plague-wracked world of Orath. Captain Galenus of the Fifth Company leads a force to wrest control of Fort Kerberos from the enemy. But with the dread forces of Chaos arrayed against them, it will take more than firepower for the Space Marines to defeat their rot-infested foes and save Orath from a grisly doom. As death comes from the ground and the air, Galenus and his warriors must be prepared to sacrifice all to achieve victory. ARMOUR OF FAITH: Sent to secure a seemingly unimportant fortress on the war-wracked world of Orath, Ultramarines Chaplain Sentina and his small squad of Centurions find themselves at the centre of a plot to open a new Eye of Terror in the heart of the Imperium. As daemonic hordes assail the fortress and a fell power rises within, it falls to Sentina to unravel the design of the Ruinous Powers and prevent Chaos from consuming an entire sector of space… whatever the cost to his life or even his soul.

      Warhammer 40,000: Space Marine Battles: The Plagues of Orath
    • Warhammer 40.000 - Die Belagerung von Vraks

      • 336 páginas
      • 12 horas de lectura

      Das Astra Militarum beginnt eine mühsame Belagerung des Planeten Vraks, um ihn vom Wahnsinn eines abtrünnigen Predigers zu befreien. Der Feldzug fordert Millionen von Leben und bringt Dämonen und Ketzer hervor. Soldaten des Todeskorps müssen das Arsenal erobern und ein Offizier namens Tyborc entdeckt eine neue Lebensweise.

      Warhammer 40.000 - Die Belagerung von Vraks
    • Krieg ist eine tote Welt. Vor fünfzehnhundert Jahren erklärte der Planet seine Unabhängigkeit vom Imperium der Menschheit und zahlte den Preis dafür. Eine loyale Seele widersetzte sich den verräterischen Herrschern und verheerte die Welt. Aus dieser Asche erhob sich eine einzigartige Streitmacht, geschmiedet und gehärtet in nuklearem Feuer ... Heute belagert das Todeskorps von Krieg eine besetzte Makropolstadt in einem Randbereich des systemumfassenden Octarius-Krieges. Diese verzweifelten Bemühungen sollen dafür sorgen, die Absperrung aufrechtzuerhalten, die unzählige Orks und Tyraniden daran hindert, massenhaft in das Imperium einzudringen. Die Todeskorpsler sind unnachgiebig, unbarmherzig und unaufhaltsam, selbst im Angesicht eines scheinbar ungewinnbaren Krieges. Wie weit werden sie für einen Sieg gehen, und wird sich die Geschichte unweigerlich wiederholen?

      Warhammer 40.000 - Todeskorps