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Sara Douglass

    2 de junio de 1957 – 27 de septiembre de 2011

    Esta autora entreteje magistralmente elementos históricos con mundos de fantasía imaginativos. Su profundo conocimiento de la historia medieval dota a sus relatos de una autenticidad convincente, al tiempo que ofrece escapadas cautivadoras a reinos de magia y aventura. A través de descripciones detalladas y tramas intrincadas, ha conquistado una base de lectores a nivel mundial.

    Sara Douglass
    The Infinity Gate
    Darkwitch Rising. Book Three of the Troy Game
    Hades' Daughter
    The Twisted Citadel
    H Fantasy: Beyond the Hanging Wall
    Druid's Sword
    • Druid's Sword

      Book Four of the Troy Game

      • 706 páginas
      • 25 horas de lectura

      Set during the harrowing Blitz of 1940, the narrative captures the resilience of Londoners as they confront the relentless German bombings. Each dawn reveals the destruction wrought overnight, yet the spirit of the citizens remains unbroken. Amid the constant threat of death, they strive to maintain a semblance of normalcy, showcasing their determination to resist the forces aiming to dismantle their nation. The story highlights themes of courage, community, and survival in the face of overwhelming adversity.

      Druid's Sword
      5,0
    • The Twisted Citadel

      • 656 páginas
      • 23 horas de lectura

      In a world where Tencendor has vanished, the remaining SunSoars face a new and formidable enemy. As they navigate the challenges of their transformed landscape, they must confront the remnants of their past and the threats of the present. The story explores themes of resilience and the struggle for survival in a drastically changed environment.

      The Twisted Citadel
      4,4
    • Hades' Daughter

      • 674 páginas
      • 24 horas de lectura

      Set in Ancient Greece, the narrative explores a world where gods view mortals as mere pawns in their divine games. The story delves into the interplay between the divine and human realms, highlighting the capricious nature of the gods and the fragility of mortal existence. Themes of power, fate, and the struggle for agency permeate this vivid portrayal of a time when deities wielded immense influence over human lives, often with little regard for their suffering.

      Hades' Daughter
      4,4
    • Brutus, the last Trojan king, possesses the secret to building a powerful magical Labyrinth. Alongside the sorceress Genvissa, he nearly completes it but becomes ensnared in an endless cycle of death and rebirth until the Labyrinth is finished.

      Darkwitch Rising. Book Three of the Troy Game
      4,5
    • Tencendor is no more. The land is gone. But a few SunSoars still remain. And a new foe walks the world. Ishbel Brunelle, priestess of the Serpent Coil, and Maximilian, the Lord of Elcho Falling, have raised the magic of Elcho Falling, and found new allies against the darkness in the mysterious Lealfast. And more crucially still, Axis SunSoar, former god and current hero, has rediscovered the magical Star Dance and revived his legendary Strike Force to push back the evil hordes commanded by the DarkGlass Mountain. But their enemy grows stronger through blood and betrayal, the Lealfast have their own agenda, and when unexpected treachery threatens, Axis SunSoar must face a darkness greater than any he has ever known.

      The Infinity Gate
      4,3
    • Pilgrim

      • 749 páginas
      • 27 horas de lectura

      the timekeeper Demons burst through the Star Gate to invade tencendor, destroying the Gate and the magic of the StarDance in the process. terrifying and cruel, they have come with only one purpose - to see Qeteb destroy the StarSon and tencendor forever. Enchanters and gods alike are helpless as the Demons lay waste to the land. Zared and Askam must put aside their differences and unite to save their people, as the need to find a Sanctuary for them all becomes ever more urgent. the StarSon must eventually become the hunted in the maze - only he who has the courage to endure death can learn the secrets of the ancient Enemy - but who will it be the timekeeper Demons burst through the Star Gate to invade tencendor, destroying the Gate and the magic of the StarDance in the process. terrifying and cruel, they have come with only one purpose - to see Qeteb destroy the StarSon and tencendor forever. Enchanters and gods alike are helpless as the Demons lay waste to the land. Zared and Askam must put aside their differences and unite to save their people, as the need to find a Sanctuary for them all becomes ever more urgent. the StarSon must eventually become the hunted in the maze - only he who has the courage to endure death can learn the secrets of the ancient Enemy - but who will it be?

      Pilgrim
      4,2
    • Sinner

      • 576 páginas
      • 21 horas de lectura

      The story unfolds in Tencendor, where peace reigns after Axis, a powerful Starman, defeated the monster Gorgrael. With Axis retired to the heavens alongside Azhure, his son Caelum SunSoar assumes the role of Supreme Ruler. Despite the apparent harmony among the Icarii, Avar, and humans, underlying tensions from centuries of oppression linger. As Caelum navigates his leadership, the fragile peace is threatened, hinting at challenges ahead for the newly united races.

      Sinner
      3,0
    • Child of the Prophecy

      • 577 páginas
      • 21 horas de lectura

      Recalling the lost Celtic past to life, this rich, magical story of loyalty and love is a new Mists of Avalon for readers of historical fantasy. schovat popis

      Child of the Prophecy
      4,1
    • Gods' Concubine. Book Two of the Troy Game

      • 624 páginas
      • 22 horas de lectura

      Brutus and the remnants of the fallen city of Troy journey to the land of Albion, where they begin to construct a new Labyrinth, a place of extraordinary magical power, unaware that there are plans to use that power for dark purposes

      Gods' Concubine. Book Two of the Troy Game
      4,1