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Sara Douglass

    2 de junio de 1957 – 27 de septiembre de 2011

    Esta autora entreteje magistralmente elementos históricos con mundos de fantasía imaginativos. Su profundo conocimiento de la historia medieval dota a sus relatos de una autenticidad convincente, al tiempo que ofrece escapadas cautivadoras a reinos de magia y aventura. A través de descripciones detalladas y tramas intrincadas, ha conquistado una base de lectores a nivel mundial.

    Sara Douglass
    Pilgrim. Book Five of the Wayfarer Redemption
    The Infinity Gate
    Darkwitch Rising. Book Three of the Troy Game
    Hades' Daughter
    The Twisted Citadel
    Druid's Sword
    • Druid's Sword

      Book Four of the Troy Game

      • 706 páginas
      • 25 horas de lectura

      Set during the harrowing Blitz of 1940, the narrative captures the resilience of Londoners as they confront the relentless German bombings. Each dawn reveals the destruction wrought overnight, yet the spirit of the citizens remains unbroken. Amid the constant threat of death, they strive to maintain a semblance of normalcy, showcasing their determination to resist the forces aiming to dismantle their nation. The story highlights themes of courage, community, and survival in the face of overwhelming adversity.

      Druid's Sword
    • The Twisted Citadel

      • 656 páginas
      • 23 horas de lectura

      In a world where Tencendor has vanished, the remaining SunSoars face a new and formidable enemy. As they navigate the challenges of their transformed landscape, they must confront the remnants of their past and the threats of the present. The story explores themes of resilience and the struggle for survival in a drastically changed environment.

      The Twisted Citadel
    • Hades' Daughter

      • 674 páginas
      • 24 horas de lectura

      Set in Ancient Greece, the narrative explores a world where gods view mortals as mere pawns in their divine games. The story delves into the interplay between the divine and human realms, highlighting the capricious nature of the gods and the fragility of mortal existence. Themes of power, fate, and the struggle for agency permeate this vivid portrayal of a time when deities wielded immense influence over human lives, often with little regard for their suffering.

      Hades' Daughter
    • Brutus, the last Trojan king, possesses the secret to building a powerful magical Labyrinth. Alongside the sorceress Genvissa, he nearly completes it but becomes ensnared in an endless cycle of death and rebirth until the Labyrinth is finished.

      Darkwitch Rising. Book Three of the Troy Game
    • Tencendor is no more. The land is gone. But a few SunSoars still remain. And a new foe walks the world. Ishbel Brunelle, priestess of the Serpent Coil, and Maximilian, the Lord of Elcho Falling, have raised the magic of Elcho Falling, and found new allies against the darkness in the mysterious Lealfast. And more crucially still, Axis SunSoar, former god and current hero, has rediscovered the magical Star Dance and revived his legendary Strike Force to push back the evil hordes commanded by the DarkGlass Mountain. But their enemy grows stronger through blood and betrayal, the Lealfast have their own agenda, and when unexpected treachery threatens, Axis SunSoar must face a darkness greater than any he has ever known.

      The Infinity Gate
    • Pilgrim, Book Five of the Wayfarer Redemption from Sara Douglass The Star Gate is destroyed and the Star Dance is dead. Icarii Enchanters, gods, and humans alike are helpless as the TimeKeeper Demons lay waste to Tencendor. There must be hope left, but no one knows where to find it. Death lurks in every twist of the Maze, but only those who have the courage to endure death can learn the secrets of the ancient enemy. Caelum SunSoar and his parents know that the only way is to discover the ancient secrets that lay trapped in the mountain Star Finger, and Faraday, martyred heroine, grows ever fearful -- and ever bitter. Must she lose everything to the land? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

      Pilgrim. Book Five of the Wayfarer Redemption
    • Sinner

      • 576 páginas
      • 21 horas de lectura

      The story unfolds in Tencendor, where peace reigns after Axis, a powerful Starman, defeated the monster Gorgrael. With Axis retired to the heavens alongside Azhure, his son Caelum SunSoar assumes the role of Supreme Ruler. Despite the apparent harmony among the Icarii, Avar, and humans, underlying tensions from centuries of oppression linger. As Caelum navigates his leadership, the fragile peace is threatened, hinting at challenges ahead for the newly united races.

      Sinner
    • Gods' Concubine. Book Two of the Troy Game

      • 624 páginas
      • 22 horas de lectura

      Brutus and the remnants of the fallen city of Troy journey to the land of Albion, where they begin to construct a new Labyrinth, a place of extraordinary magical power, unaware that there are plans to use that power for dark purposes

      Gods' Concubine. Book Two of the Troy Game
    • Child of the Prophecy

      • 608 páginas
      • 22 horas de lectura

      Child of the Prophecy is the thrilling conclusion to Juliet Marillier's award-winning Sevenwaters Trilogy.Magic is fading... and the ways of Man are driving the Old Ones to the West, beyond the ken of humankind. The ancient groves are being destroyed, and if nothing is done, Ireland will lose its essential mystic core.The prophecies of long ago have foretold a way to prevent this horror, and it is the Sevenwaters clan that the Spirits of Eire look to for salvation. They are a family bound into the lifeblood of the land, and their promise to preserve the magic has been the cause of great joy to them... as well as great sorrow.It is up to Fainne, daughter of Niamh, the lost sister of Sevenwaters, to solve the riddles of power. She is the shy child of a reclusive sorcerer, and her way is hard, for her father is the son of the wicked sorceress Oonagh, who has emerged from the shadows and seeks to destroy all that Sevenwaters has striven for. Oonagh will use her granddaughter Fainne most cruelly to accomplish her ends, and stops at nothing to see her will done.Will Fainne be strong enough to battle this evil and save those she has come to love?

      Child of the Prophecy
    • Enchanter

      • 688 páginas
      • 25 horas de lectura
      4,0(11331)Añadir reseña

      The stunning sequel to The Wayfarer RedemptionAxis is a true hero, in every sense of the word. On his shoulders lies the double burden of prophecy and war. Having fulfilled the first part of the prophecy by becoming the StarMan, he now must reunite the three races inhabiting his world.It is his destiny to lead an army against his evil half-brother, to regain control of Tencendor, once the greatest land in the world.It is his destiny to be caught between the two women he loves, one the epitome of gentility, beauty, and intelligence, the other a fierce warrior with a cunning wit.And it is his destiny to be thwarted at every turn by the vicious Goragel, an insane monster bent on destroying all that Axis works to preserve . . .Enchanter is the riveting sequel to Sara Douglass's spell-binding first novel The Wayfarer Redemption, and winner of the 1996 Aurealis Award for Best Fantasy Novel. Sara Douglass has taken America by storm with this powerful tale of love, prophecy, battles, and revenge.

      Enchanter