Parámetros
- 336 páginas
- 12 horas de lectura
Más información sobre el libro
Eighteen-year-old Ryohei Arisu is sick of his life. School sucks, his love life is a joke, and his future feels like impending doom. As he struggles to exist in a world that can’t be bothered with him, Ryohei feels like everything would be better if he were anywhere else. When a strange fireworks show transports him and his friends to a parallel world, Ryohei thinks all his wishes have come true. But this new world isn’t an empty paradise, it’s a vicious game. And the only way to survive is to play.The first game starts with a bang, but Ryohei manages to beat the clock and save his friends. It’s a short-lived victory, however, as they discover that winning only earns them a few days’ grace period. If they want to get home, they’re going to have to start playing a lot harder.
Compra de libros
Alice in Borderland, Vol. 1, Haro Aso
- Idioma
- Publicado en
- 2022
- product-detail.submit-box.info.binding
- (Tapa blanda)
Métodos de pago
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- Título
- Alice in Borderland, Vol. 1
- Idioma
- Inglés
- Autores
- Haro Aso
- Editorial
- Viz Media, Subs. of Shogakukan Inc
- Publicado en
- 2022
- Formato
- Tapa blanda
- Páginas
- 336
- ISBN10
- 1974728374
- ISBN13
- 9781974728374
- Serie
- Etiquetas
- Ficción, Novela negra & Thriller, Fantasía, Cómics & Manga, Ciencia ficción, Thriller, Terror, Manga, Regalos para escolares mayores, Regalos para hombres, Distopía, Manga de terror
- Calificación
- 4,35 de 5
- Descripción
- Eighteen-year-old Ryohei Arisu is sick of his life. School sucks, his love life is a joke, and his future feels like impending doom. As he struggles to exist in a world that can’t be bothered with him, Ryohei feels like everything would be better if he were anywhere else. When a strange fireworks show transports him and his friends to a parallel world, Ryohei thinks all his wishes have come true. But this new world isn’t an empty paradise, it’s a vicious game. And the only way to survive is to play.The first game starts with a bang, but Ryohei manages to beat the clock and save his friends. It’s a short-lived victory, however, as they discover that winning only earns them a few days’ grace period. If they want to get home, they’re going to have to start playing a lot harder.


