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Sadiq and the Gamers

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Páginas
64 páginas
Tiempo de lectura
3 horas

Más información sobre el libro

The story follows Sadiq and his friends as they launch a video game club and organize a school tournament. Faced with the requirement of a service pledge, they struggle to connect gaming with helping others. A visit to an assisted living home, where Sadiq's mother volunteers, inspires him to find a way to blend their passion for video games with community service, leading to a creative solution that benefits both the club and those in need.

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Sadiq and the Gamers, Siman Nuurali

Idioma
Publicado en
2021
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