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Tierra del Verdadero Juego

Esta serie sumerge a los lectores en un reino repleto de poderosa magia, intrigas complejas y secretos peligrosos. Sigue los viajes de los protagonistas mientras se esfuerzan por comprender y dominar las fuerzas antiguas que dan forma a su propia existencia. Cada entrega desvela capas más profundas de una narrativa compleja donde las líneas entre el bien y el mal se difuminan constantemente. Es una lectura obligada para los entusiastas de la fantasía épica y los mundos ricamente detallados.

Wizard's Eleven
Necromancer Nine
King's Blood Four

Orden recomendado de lectura

  1. King's Blood Four

    • 202 páginas
    • 8 horas de lectura

    The True Game shapes the life of the Domain; large parts of the population possess magical abilities as seers, healers, witches, or wizards. Peter, the king's nephew, falls into the clutches of the ruthless game master Prince Mandor, who uses the unsuspecting as a pawn in a deadly match. Miraculously, Peter survives and discovers that he is a shapeshifter and necromancer. As the Great Game unfolds between the king and Prince Mandor, Peter faces his moment of truth.

    King's Blood Four1
    3,8
  2. Necromancer Nine

    • 192 páginas
    • 7 horas de lectura

    He wears the guise of a the black cloak, the broad-rimmed hat, the gauze mask painted with a death's head. But raising the dead is the least of his Talents. He is a wild card that threatens the True Game itself. Demon, Doyen, Dragon and Tragamor, Sorcerer, Seer, Armiger and King - take your places. Let the Game begin

    Necromancer Nine2
    4,0
  3. The son of Marvin Manyshaped is back, so let the players of the True Game beware. The giants are stalking, the Shadowpeople gather, and the Wizard's Eleven are trapped in their dreams. The final game begins. "Sheri S. Tepper is a fantasy phenomenon!"--Locus.

    Wizard's Eleven3
    4,1