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The evolution of technologies has significantly transformed our industry and daily lives, leading to the emergence and growth of industries that were previously nonexistent, notably the computer game industry. This book compiles recent research on the application of computational intelligence techniques and internet technology in gaming, structured into eight chapters. The first chapter, authored by N. Baba and H. Handa, explores the use of evolutionary algorithms to enhance the excitement of the COMMONS GAME, demonstrating how these algorithms have revitalized this popular environmental game. The second chapter, by H. Barber and D. Kudenko, discusses the adaptive generation of dilemma-based interactive narratives, presenting a narrative generator capable of creating storylines infused with dilemmas to heighten dramatic tension, and suggesting its potential as a tool for enriching game experiences. The third chapter, contributed by J. Tongelius, S. M. Lucas, and R. D. Nardi, focuses on the role of computational intelligence in racing games, proposing that CI techniques can serve various functions, including controller evolution and track design tailored for skilled players.
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Advanced intelligent paradigms in computer games, Norio Baba
- Idioma
- Publicado en
- 2007
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- (Tapa dura)
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