El libro está agotado actualmente

Más información sobre el libro
Focusing on the production of the animated short and video game Tin Girl, this book provides a practical guide to creating and modifying rigs for 3D cinema. It emphasizes the transition from cinematic rigging to game-ready rigs, utilizing popular video game engines. Through hands-on examples, readers will gain valuable insights into the technical aspects of rigging in both animation and gaming contexts.
Compra de libros
Rigging for Games, Eyal Assaf
- Idioma
- Publicado en
- 2015
- product-detail.submit-box.info.binding
- (Tapa dura)
Te avisaremos por correo electrónico en cuanto lo localicemos.
Métodos de pago
Nos falta tu reseña aquí