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Focusing on the intersection of programming and puzzle-solving, this book delves into creating Sudoku games using C language. It covers the algorithms necessary for generating, solving, and validating Sudoku puzzles, providing readers with practical coding examples and insights into game design. The text is suitable for both novice and experienced programmers, offering a clear path to understanding the logic and structure behind Sudoku programming while enhancing coding skills.
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Sudoku Programming with C, Giulio Zambon
- Idioma
- Publicado en
- 2015
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