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Kristine Scarrow

    Esta autora explora la escritura como un arte sanador, con el objetivo de ayudar a otros a descubrir su poder para el crecimiento personal y la recuperación. Su profundo interés en esta área informa su trabajo, llevándola a desempeñarse como escritora residente dentro del programa de Artes Sanadoras de un hospital. Esta perspectiva única da forma a su enfoque narrativo, convirtiendo su escritura en una herramienta para la conexión y la comprensión. Para ella, escribir es el máximo empeño, una pasión que canaliza en historias impactantes.

    The 11th Hour
    The Gamer's Guide to Getting the Girl
    Throwaway Girl
    If This Is Home
    • If This Is Home

      • 200 páginas
      • 7 horas de lectura

      The story follows Jayce Loewen, a resilient young girl who has been the caretaker for herself and her sister while their mother juggles multiple jobs. When their mother falls ill with cancer, Jayce embarks on a quest to locate her estranged father, hoping for support. However, the reunion complicates her life further, forcing her to confront the true meaning of family. As she navigates these challenges, Jayce must discover her identity and what it truly means to belong.

      If This Is Home
    • Throwaway Girl

      • 184 páginas
      • 7 horas de lectura

      The story follows Andy Burton, who has faced tremendous challenges since being placed in foster care at a young age. After enduring years of abuse, hunger, and homelessness, she is on the brink of leaving Haywood House, the group home that has been her refuge for four years. As she turns eighteen, Andy must navigate the complexities of independence and self-discovery while striving to create a better life and find the happiness she longs for.

      Throwaway Girl
    • The Gamer's Guide to Getting the Girl

      • 208 páginas
      • 8 horas de lectura

      Set against the backdrop of a brutal storm in Saskatchewan, Zach discovers romance unexpectedly at Gamer's Haven. As he navigates the challenges of the storm, he realizes that strategic thinking is essential not only for winning the girl of his dreams but also for overcoming the obstacles they face together.

      The Gamer's Guide to Getting the Girl
    • The 11th Hour

      • 188 páginas
      • 7 horas de lectura

      Annika Dietty thinks her future is with Dylan Sopick - until they run away together. As they run into challenges along the way, Dylan's behaviour becomes erratic and unsettling, and Annika knows that he needs help she can't provide. Can she get him to someone who can, or will it be too late?

      The 11th Hour