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Srini Devadas

    Programming for the Puzzled
    • Programming for the Puzzled

      • 272 páginas
      • 10 horas de lectura

      This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe.

      Programming for the Puzzled