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Graham McNeill

    1 de enero de 1971

    Este aclamado autor es originario de Escocia, su trayectoria creativa comenzó fuera del ámbito literario. Tras un giro en su carrera de topografía, Graham McNeill se sumergió en el diseño de juegos antes de dedicarse por completo a la escritura. Sus obras, valoradas por su profundidad y atractivo, han ganado un fuerte número de seguidores entre los lectores. Cautiva a su audiencia con una voz distintiva y una narrativa magistral.

    Graham McNeill
    StarCraft: I, Mengsk
    The Uriel Ventris Chronicles
    The Uriel Ventris Chronicles: Volume Two
    Forges of Mars
    Mechanicum, 9
    Fulgrim 5
    • Fulgrim 5

      • 416 páginas
      • 15 horas de lectura

      Quinta entrega de La Herejía de Horus, de Warhammer 40.000. Fulgrim y Horus se unen contra las fuerzas del Emperador. Fulgrim, dirige a sus guerreros a un combate contra unos viles enemigos alienígenas. De la sangre derramada en esta campaña surgirá la semilla que conducirá a esta orgullosa legión a la traición y los llevará al más siniestro de los caminos de la corrupción.

      Fulgrim 5
      4,2
    • Forges of Mars

      • 944 páginas
      • 34 horas de lectura

      A star-spanning adventure bursting with sci-fi action. These stories take you beyond the edge of the known galaxy as shocking secrets of the Adeptus Mechanicus are revealed. A great explorator fleet sets out into uncharted space, the Halo Worlds at the galaxy's edge. The armada contains contingents from every aspect of the humanity's Imperium, from the humble guardsmen, to the mighty Space Marines, all lead by the ancient tech-scholars of the Martian priesthood. They seek an ancient and priceless technology from the birth of history, but what they find is more powerful and deadly than any of them could have imagined. CONTENTS Priests of Mars Lords of Mars Gods of Mars Zero Day Exploit

      Forges of Mars
      4,5
    • The Uriel Ventris Chronicles

      • 960 páginas
      • 34 horas de lectura

      The return of one of Black Library's most popular omnibuses, back in print for the first time in ages.

      The Uriel Ventris Chronicles
      4,4
    • StarCraft: I, Mengsk

      • 451 páginas
      • 16 horas de lectura

      After 25 years' of producing award winning electronic games such as World of Warcraft, StarCraft and Diablo, Blizzard Entertainment is reintroducing their award winning backlist books in a collector's edition format at a very friendly price.

      StarCraft: I, Mengsk
      4,5
    • Ultramarines

      • 768 páginas
      • 27 horas de lectura

      The second omnibus of the immensely popular Ultramarines series The Ultramarines have been the honourable cornerstone of the Adeptus Astartes throughout their ten thousand year history – erstwhile captain Uriel Ventris fights to prove that he is worthy to return to the hallowed ranks of the Chapter after his exile to the Eye of Terror, and that he is free of the insidious taint of Chaos. But as the Iron Warriors move against Ultramar, a grim premonition comes to light: Ventris will have a part to play in the coming war, for good or ill. The ongoing story of the Ultramarines continues in this omnibus edition, featuring the novels The Killing Ground, Courage and Honour and The Chapter’s Due, as well as exciting short stories from New York Times best selling author Graham McNeill.

      Ultramarines
      4,4
    • The Killing Ground

      • 416 páginas
      • 15 horas de lectura

      Book four in Black Library's iconic Ultramarines series returns

      The Killing Ground
      4,4
    • The Last Phoenix

      • 1024 páginas
      • 36 horas de lectura

      The Horus Heresy continues in this omnibus, with the fall of the III Legion to Chaos.

      The Last Phoenix
      4,2
    • Censured at the Council of Nikea for his flagrant use of sorcery, Magnus the Red and his Thousand Sons Legion retreat to their homeworld of Prospero to continue their use of the arcane arts in secret. But when the ill-fated primarch forsees the treachery of Warmaster Horus and warns the Emperor with the very powers he was forbidden to use, the Master of Mankind dispatches fellow primarch Leman Russ to attack Prospero itself. But Magnus has seen more than the betrayal of Horus and the witnessed revelations will change the fate of his fallen Legion, and its primarch, forever.

      A Thousand Sons
      4,3