Este autor es una figura reconocida en la ingeniería de software, celebrado por sus contribuciones fundamentales al desarrollo de lenguajes de modelado críticos. Su trabajo ha dado forma significativa a la forma en que se diseñan y comprenden los sistemas de software complejos, impactando la industria a escala global.
El libro sobre UML (Lenguaje Unificado de Modelado) enseña a utilizar este lenguaje gráfico para documentar sistemas de software. Cubre la versión 2.0 de UML, su vocabulario, reglas y construcciones, y ofrece soluciones a problemas de modelado comunes, aunque no es un manual de referencia completo. Es similar a una guía de usuario.
Here is the first book to introduce Catalysis, a next-generation method for constructing open component systems from frameworks, based on UML and OMG standards. Using Catalysis, programmers have the ability to describe a complex system based on content perspectives or views. Each view defines a pattern with supporting models. Catalysis provides well-defined consistency rules across models and the mechanisms for composing views. .
Provides an overview of the Unified Process for software development, with a practical focus on modeling using the Unified Modeling Language (UML). This book demonstrates how the notation and process complement one another, using UML models to illustrate the new process in action. It describes the constructs such as use cases, actors, and more.
This concise book addresses the actual details involved with using CRC cards, including coverage of the team approach to analysis and examples of program code (Java, C++, and Smalltalk) derived from the use of the CRC card method.
The Unified Modeling Language (UML) has rapidly become the standard notation for modeling software-intensive systems. This book provides the definitive description of UML from its original developers - James Rumbaugh, Ivar Jacobson, and Grady Booch. Whether you are capturing requirements, developing a software architecture, designing the implementation, or trying to understand an existing system, this is the book for you.
Object Solutions is a direct outgrowth of Grady Booch's experience with object-oriented project in development around the world. This book focuses on the development process and is the perfect resource for developers and managers who want to implement object technologies for the first time or refine their existing object-oriented development practice. The book is divided into two major sections. The first four chapters describe in detail the process of object-oriented development in terms of inputs, outputs, products, activities, and milestones. The remaining ten chapters provide practical advice on key issues including management, planning, reuse, and quality assurance. Drawing upon his knowledge of strategies used in both successful and unsuccessful projects, Grady Booch offers pragmatic advice for applying object-technologies and controlling projects effectively.