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Digital interactive installations

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  • 88 páginas
  • 4 horas de lectura

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The present book, based on the author's diploma thesis from the Institute of Media and Phototechnology University of Applied Sciences Cologne, explores the recent evolution of digital interactive art and the use of the graphical programming environment Max/MSP/Jitter. It begins with an overview of current scientific discussions on interactivity and interface design, highlighting notable examples of digital art from the past five years, particularly in digital installations and software art. The book details Max’s key features and programming methods, its compatibility with control devices and microcontrollers, and contrasts it with other graphical programming environments like Pure Data and vvvv. The second part documents the entire process of creating an interactive installation using Max/MSP and Jitter, covering the creative concept, the various components of hardware and software, and essential techniques. It concludes with a summary of user feedback and the author's personal reflections on the project. This work serves as a valuable resource for both technicians and artists looking to understand contemporary digital interactive art and practical insights into emerging graphical programming techniques for developing meaningful interactive systems.

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Digital interactive installations, Frank Blum

Idioma
Publicado en
2007
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