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User interfaces for wearable computers

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Mobile solutions and wearable computing require user interfaces that differ significantly from the desktop paradigm, primarily due to the small display sizes and the heightened reliance on applications. These technologies also utilize environmental sensors in ways previously unseen, enabling applications to function within an Ambient Intelligence Environment. This evolution necessitates new solutions and raises fresh research questions. Dr. Witt's work aims to reintegrate mobile and wearable interfaces into a structured development process. He proposes a systematic approach for creating mobile and wearable user interfaces that can be incorporated into standard development workflows and evaluated throughout the process. Additionally, he introduces the WUI, a Wearable User Interface Toolkit, which offers the necessary abstraction levels for developers to implement innovative solutions in a nearly standardized manner. These findings are grounded in a robust theoretical framework and comprehensive state-of-the-art research. The evaluation of mobile and wearable user interfaces, which often blend a primary manual task with computer assistance, is innovatively approached as a game-like process. Dr. Witt employs the "hot wire" game to encompass all critical elements for effective evaluation.

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User interfaces for wearable computers, Hendrik Witt

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Publicado en
2008
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