Bookbot

Video games as art

A Communication-Oriented Perspective on the Relationship between Gaming and the Art

Parámetros

  • 123 páginas
  • 5 horas de lectura

Más información sobre el libro

Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

Compra de libros

Video games as art, Frank Bosman

Idioma
Publicado en
2023
product-detail.submit-box.info.binding
(Tapa dura)
Te avisaremos por correo electrónico en cuanto lo localicemos.

Métodos de pago

Nadie lo ha calificado todavía.Añadir reseña

Título
Video games as art
Subtítulo
A Communication-Oriented Perspective on the Relationship between Gaming and the Art
Idioma
Inglés
Publicado en
2023
Formato
Tapa dura
Páginas
123
ISBN10
311073513X
ISBN13
9783110735130
Serie
Etiquetas
Deporte
Descripción
Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.