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UX for XR

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  • 280 páginas
  • 10 horas de lectura

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Extending traditional digital platforms to the realm of extended reality (XR) involves understanding established best practices, concepts, and insights from industry leaders. By examining practical examples from handheld AR innovations, VR success stories, and experimental interactions within pioneering XR platforms, a framework of user experience (UX) guidelines emerges to address future opportunities and challenges. This text defines and analyzes UX practices specific to XR environments, reviewing techniques and tools for prototyping and designing user interactions. It emphasizes designing for experiential states and spatial cognition, incorporating established UX key performance indicators while considering social dynamics, emotional context, and the broader industry landscape. As UX design for XR represents a new frontier, the focus is on case studies and industry research that highlight the connection between UX design and the evolution of immersive technologies. Practical examples illustrate the application of UX principles in XR, emphasizing the significance of spaces, senses, and storyboarding. Readers will explore the challenges and opportunities in XR design, understand the impact of spatial interaction on human-computer interaction, examine sensory input beyond screens, engage with 3D Interaction Design, grasp VR and AR essentials for emotionally resonant experiences, and apply UX research techniques tailored for th

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UX for XR, Cornel Hillmann

Idioma
Publicado en
2021
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