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Parámetros
- 1240 páginas
- 44 horas de lectura
Más información sobre el libro
The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.
Compra de libros
Game Engine Architecture, Third Edition, Jason Gregory
- Idioma
- Publicado en
- 2018
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- (Tapa dura)
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Métodos de pago
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- Idioma
- Inglés
- Autores
- Jason Gregory
- Editorial
- Taylor & Francis
- Publicado en
- 2018
- Formato
- Tapa dura
- Páginas
- 1240
- ISBN13
- 9781138035454
- Serie
- Calificación
- 4,35 de 5
- Descripción
- The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.

