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Focusing on practical guidance alongside theoretical concepts, this book provides a comprehensive introduction to game development using the user-friendly HTML5 game engine, Construct 2. Ideal for beginners and aspiring indie developers, it teaches how to create polished 2D games for various platforms. Additionally, it covers essential game analysis and design principles, enhancing the reader's understanding of the game development process. Sample project files for the games created in the book are accessible on the author's website, facilitating hands-on learning.
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HTML5 Game Development from the Ground Up with Construct 2, Roberto Dillon
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- 2014
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