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- 232 páginas
- 9 horas de lectura
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Focusing on the intersection of digital games and education, this volume presents a collection of cutting-edge research on game-based learning. It highlights how games can enhance learner engagement both in and out of the classroom, fostering interaction in the target language. As the first dedicated compilation on this topic, it offers valuable insights and innovative approaches to integrating gaming into educational practices.
Compra de libros
Digital Games in Language Learning and Teaching, Hayo Reinders
- Idioma
- Publicado en
- 2012
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