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Researching Virtual Play Experiences

Visual Methods in Education Research

Parámetros

  • 404 páginas
  • 15 horas de lectura

Más información sobre el libro

Engaging with the experiences of primary school children in a year-long after-school Minecraft club, the book employs 'rhizomic ethnography' to explore how digital play fosters community. It integrates post-structuralist theory and New Literacy Studies, using a blend of words and images to illustrate the methodology and fieldsite. By examining visual and soundscape data, the author highlights the emergent nature of play, making it a valuable resource for researchers focused on children's play and multimodal research methods.

Publicación

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Researching Virtual Play Experiences, Chris Bailey

Idioma
Publicado en
2022
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