Bookbot

Researching Virtual Play Experiences

Visual Methods in Education Research

Parámetros

  • 404 páginas
  • 15 horas de lectura

Más información sobre el libro

Engaging with the experiences of primary school children in a year-long after-school Minecraft club, the book employs 'rhizomic ethnography' to explore how digital play fosters community. It integrates post-structuralist theory and New Literacy Studies, using a blend of words and images to illustrate the methodology and fieldsite. By examining visual and soundscape data, the author highlights the emergent nature of play, making it a valuable resource for researchers focused on children's play and multimodal research methods.

Publicación

Compra de libros

Researching Virtual Play Experiences, Chris Bailey

Idioma
Publicado en
2022
product-detail.submit-box.info.binding
(Tapa blanda)
Te avisaremos por correo electrónico en cuanto lo localicemos.

Métodos de pago

Nadie lo ha calificado todavía.Añadir reseña

Título
Researching Virtual Play Experiences
Subtítulo
Visual Methods in Education Research
Idioma
Inglés
Publicado en
2022
Formato
Tapa blanda
Páginas
404
ISBN13
9783030786960
Serie
Descripción
Engaging with the experiences of primary school children in a year-long after-school Minecraft club, the book employs 'rhizomic ethnography' to explore how digital play fosters community. It integrates post-structuralist theory and New Literacy Studies, using a blend of words and images to illustrate the methodology and fieldsite. By examining visual and soundscape data, the author highlights the emergent nature of play, making it a valuable resource for researchers focused on children's play and multimodal research methods.