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Beginning Unity Editor Scripting

Create and Publish Your Game Tools

Autores

Parámetros

  • 284 páginas
  • 10 horas de lectura

Más información sobre el libro

Editor scripting in Unity is explored, focusing on various methods for customizing the editor to enhance game workflows. This knowledge, often overlooked in literature, provides game developers with a deeper understanding of Unity's inner workings. By mastering these techniques, developers can create tailored tools and assets, potentially leading to opportunities for passive income through the Asset Store. The book emphasizes the practical application of editor scripting to empower unique game concepts.

Compra de libros

Beginning Unity Editor Scripting, Benny Kok

Idioma
Publicado en
2021
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