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Videogames, Identity and Digital Subjectivity

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Páginas
210 páginas
Tiempo de lectura
8 horas

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Videogames serve as a powerful medium for understanding the impact of digital technologies on everyday life. By merging software with narrative, they provide a unique lens through which to explore and engage with the transformations brought about by digitization. The book delves into how games can help individuals grapple with the complexities of a rapidly changing world.

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Videogames, Identity and Digital Subjectivity, Rob Gallagher

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Publicado en
2019
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