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Serious Game Implementation

Applications in Healthcare and Education

Parámetros

  • 64 páginas
  • 3 horas de lectura

Más información sobre el libro

The book explores the integration of serious games in health and education, specifically focusing on physiotherapy. It introduces an interactive game designed to enhance physiotherapeutic exercises through Kinect and mobile devices. Utilizing Virtual and Augmented Reality, it allows for visualization and three-dimensional interaction, aiming to motivate patients and create a more engaging physiotherapy environment. The emphasis is on technological innovations that enhance treatment effectiveness and patient experience.

Compra de libros

Serious Game Implementation, Flávia Gonçalves Fernandes

Idioma
Publicado en
2023
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