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Artificial Intelligence in Games

Parámetros

  • 302 páginas
  • 11 horas de lectura

Más información sobre el libro

Focusing on essential skills for game AI programming, the book delves into topics like math, steering behaviors, terrain analysis, pathfinding, and decision making. It is designed for accessibility, featuring example games that allow readers to implement their own code and observe the impact of their modifications. This hands-on approach enhances learning and practical application in game development.

Compra de libros

Artificial Intelligence in Games, Paul Craig Roberts

Idioma
Publicado en
2022
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