Bookbot

How to Design Programs

An Introduction to Programming and Computing

Valoración del libro

Más información sobre el libro

This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills—critical reading, analytical thinking, creative synthesis, and attention to detail—that are important for everyone, not just future computer programmers. The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects. A second edition is now available.

Publicación

Compra de libros

How to Design Programs, Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shriram Krishnamurthi

Idioma
Publicado en
2001
product-detail.submit-box.info.binding
(Tapa dura),
Estado del libro
Dañado
Precio
10,73 €

Métodos de pago

4,0
Muy bueno
247 Valoraciones

Nos falta tu reseña aquí

Subtítulo
An Introduction to Programming and Computing
Idioma
Inglés
Editorial
The MIT Press
Publicado en
2001
Formato
Tapa dura
Páginas
720
ISBN10
0262062186
ISBN13
9780262062183
Serie
Calificación
4 de 5
Descripción
This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills—critical reading, analytical thinking, creative synthesis, and attention to detail—that are important for everyone, not just future computer programmers. The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects. A second edition is now available.