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ZBrush Digital Sculpting Human Anatomy

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Parámetros

  • 397 páginas
  • 14 horas de lectura

Más información sobre el libro

Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Compra de libros

ZBrush Digital Sculpting Human Anatomy, Scott Spencer, Eric Keller, Paul Gaboury

Idioma
Publicado en
2010
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(Tapa blanda),
Estado del libro
Bueno
Precio
5,43 €

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