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How to Draw Manga

Compiling Application and Practice

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Parámetros

  • 124 páginas
  • 5 horas de lectura

Más información sobre el libro

The thing that can make or break a manga is the expression of machines.automata. Those anime-like whirring and thwacking mecha sounds create real excitement. In this book, the basics from the first two books in the series are used in expressive techniques to create outrageous imaginary automata, cars, motorbikes, explosions, fires, imaginary animals, ocean waves, clouds and other effects.

Compra de libros

How to Draw Manga, Takehiko Matsumoto, The Society for the Study of Manga Techniques

Idioma
Publicado en
2000
product-detail.submit-box.info.binding
(Tapa blanda),
Estado del libro
Dañado
Precio
3,51 €

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3,6
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Subtítulo
Compiling Application and Practice
Idioma
Inglés
Editorial
Graphic-Sha
Publicado en
2000
Formato
Tapa blanda
Páginas
124
ISBN10
4889960457
ISBN13
9784889960457
Serie
Calificación
3,6 de 5
Descripción
The thing that can make or break a manga is the expression of machines.automata. Those anime-like whirring and thwacking mecha sounds create real excitement. In this book, the basics from the first two books in the series are used in expressive techniques to create outrageous imaginary automata, cars, motorbikes, explosions, fires, imaginary animals, ocean waves, clouds and other effects.