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iPhone Game Development

Developing 2D & 3D Games in Objective-C

Valoración del libro

Parámetros

  • 260 páginas
  • 10 horas de lectura

Más información sobre el libro

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development , you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.

Compra de libros

iPhone Game Development, Paul Zirkle, Joe Hogue

Idioma
Publicado en
2009
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(Tapa blanda),
Estado del libro
Bueno
Precio
2,49 €

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3,4
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Título
iPhone Game Development
Subtítulo
Developing 2D & 3D Games in Objective-C
Idioma
Inglés
Editorial
OREILLY MEDIA
Publicado en
2009
Formato
Tapa blanda
Páginas
260
ISBN10
0596159854
ISBN13
9780596159856
Serie
Calificación
3,35 de 5
Descripción
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development , you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.