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The Web Game Developer's Cookbook

Using JavaScript and HTML5 to Develop Games

Parámetros

  • 368 páginas
  • 13 horas de lectura

Más información sobre el libro

Want to build amazing web games with HTML5 and JavaScript? Whether transitioning from Flash, enhancing your existing HTML5 skills, or starting fresh, this guide is your comprehensive resource. With expert insights, sample projects, and working code, Evan Burchard leads you through creating 10 popular game types step-by-step. Each chapter focuses on a specific genre, introduces a free and user-friendly HTML5 game engine, and includes complete JavaScript source code. The guide employs tested patterns to tackle unique development challenges, enabling you to create substantial game projects in just hours. Need a quick JavaScript refresher? You'll find that too! Coverage includes mastering essential tools like browsers, text editors, and game engines; speeding up development with libraries and patterns; managing browser differences; and building a variety of games, including a QUIZ game, INTERACTIVE FICTION "gamebooks," PARTY games, PUZZLE games, PLATFORMERS, intense 2-player FIGHTING games, SPACE SHOOTERS, and even a 16-bit RPG. You'll also learn to implement pseudo-3D techniques for FPS games and create an isometric RTS game with server components. Turn to this guide for proven solutions and the code you need to jumpstart your web game projects!

Compra de libros

The Web Game Developer's Cookbook, EVAN BURCHARD

Idioma
Publicado en
2017
product-detail.submit-box.info.binding
(Tapa blanda),
Estado del libro
Bueno
Precio
3,99 €

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Título
The Web Game Developer's Cookbook
Subtítulo
Using JavaScript and HTML5 to Develop Games
Idioma
Inglés
Publicado en
2017
Formato
Tapa blanda
Páginas
368
ISBN10
0134788338
ISBN13
9780134788333
Serie
Descripción
Want to build amazing web games with HTML5 and JavaScript? Whether transitioning from Flash, enhancing your existing HTML5 skills, or starting fresh, this guide is your comprehensive resource. With expert insights, sample projects, and working code, Evan Burchard leads you through creating 10 popular game types step-by-step. Each chapter focuses on a specific genre, introduces a free and user-friendly HTML5 game engine, and includes complete JavaScript source code. The guide employs tested patterns to tackle unique development challenges, enabling you to create substantial game projects in just hours. Need a quick JavaScript refresher? You'll find that too! Coverage includes mastering essential tools like browsers, text editors, and game engines; speeding up development with libraries and patterns; managing browser differences; and building a variety of games, including a QUIZ game, INTERACTIVE FICTION "gamebooks," PARTY games, PUZZLE games, PLATFORMERS, intense 2-player FIGHTING games, SPACE SHOOTERS, and even a 16-bit RPG. You'll also learn to implement pseudo-3D techniques for FPS games and create an isometric RTS game with server components. Turn to this guide for proven solutions and the code you need to jumpstart your web game projects!