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Digital game-based learning

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  • 442 páginas
  • 16 horas de lectura

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Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

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Digital game-based learning, Marc Prensky, Sivasailam Thiagarajan

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Publicado en
2007
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