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Digital game-based learning

Valoración del libro

Parámetros

  • 442 páginas
  • 16 horas de lectura

Más información sobre el libro

Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

Publicación

Compra de libros

Digital game-based learning, Marc Prensky, Sivasailam Thiagarajan

Idioma
Publicado en
2007
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Idioma
Inglés
Publicado en
2007
Formato
Tapa blanda
Páginas
442
ISBN10
1557788634
ISBN13
9781557788634
Serie
Calificación
3,75 de 5
Descripción
Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.