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The Economics of a Video Game

Parámetros

  • 48 páginas
  • 2 horas de lectura

Más información sobre el libro

The book delves into the intricate production process and financing of video games, highlighting key stages such as prototype development, securing publisher funding, and software creation by designers and programmers. It also covers essential aspects like testing, marketing strategies, trade show presentations, packaging, and distribution, providing a comprehensive overview of the economic chain involved in bringing a video game to market.

Publicación

Compra de libros

The Economics of a Video Game, Kathryn Hulick

Idioma
Publicado en
2014
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